In some ways, there were two different Florida offenses on display on Saturday. There was the good one and the bad one.
The good one appeared on four occasions: the three touchdown drives and the final drive that ran clock for a while. It gained 235 yards on 33 plays (7.1 average) with a 60.6% success rate, and a 60.0% completion percentage for Feleipe Franks.
The bad offense showed up on seven drives, all of which ended in punts. Five of them were three-and-outs. The bad offense ran only 24 plays despite having three more series than the good offense did. It managed just 67 yards (2.8 average) with a 20.8% success rate, and a 30.0% completion percentage for Franks.
There were then two series when those fought with each other. The interception drive had a beautiful throw to Josh Hammond followed by a disastrous one into the end zone. The series that bridged the third and fourth quarter had four successful plays to start before Nick Buchanan snapped it over Kadarius Toney’s head. Though a defensive pass interference flag reset the chains, the drive ended with a false start, a pressured throwaway, a short gain, and Toney’s catch that was out of bounds by an inch.
I can’t fully explain the difference between the good offense and bad offense, but here’s what I can tell you about what I saw from the film study.
The two-running back sets are still gone. At this point I’m not going to be looking for them anymore. They’ve shown up on only one drive for a total of three plays all year and disappeared when Malik Davis got hurt. Maybe they’ll reappear after the off week to provide a new wrinkle against Georgia, but I highly doubt we’ll see them against Vandy.
The trusty old 11 personnel (one back, one tight end) ruled the day again, but 12 (two tight ends) got quite a bit of play. In fact, that’s the first difference between the good and bad offense I can report.