Telling Stat

Discussion in 'RayGator's Swamp Gas' started by akaijenkins1, Sep 6, 2013.

  1. akaijenkins1
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    akaijenkins1 Active Member

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    Who was the fastest playing team in week 1? BYU topped the list with 3.60 plays per minute. Slowest was Florida at 1.76 plays per minute.

    Muschamp did indeed say he wanted to slow the game down and play less snaps due to the heat. Still, ugly, slow football is the result
  2. HayGator
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    HayGator Active Member

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    Saw the top ten fastest last week and 7 of them lost. Defense baby!!!
  3. Brewski
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    Brewski Well-Known Member

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    Now that is a telling stat!
  4. Gatorrick22
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    Gatorrick22 Well-Known Member

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    I've said it before and I'll say it again. We need to become more of an up-tempo offensive team. The problem is that our coaches don't think the pros out weigh the cons in that regard. But, mark my words, we will run into an offense that calls plays fast and sets up faster than we might be practicing for.

    This is a good subject for debate.
  5. eastowest
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    eastowest Well-Known Member

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    Trevor from College football Live said yesterday that UF is not the team they used to be.
    He said that we are the toughest team in the nation and play smash mouth football...I agree
  6. naturedave
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    naturedave Active Member

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    Telling, but great stat!

    Muschamp was quoted talking about how Toledo wanted to play a hurry-up, fast pace offense. He said their goal was to run 80 plays or more, and he was very proud that we were able to hold them to 60.

    Our offense slowing things down and possessing the ball was a big part of that.

    The pendulum has turned back to where physical, possess the ball, grind it out offenses and great defense wins championships. Muschamp has us playing exactly how he wants it.

    Nothing "ugly" about it!

    Running the football the last 25 plays against LSU last year was a thing of beauty to this beholder
  7. Gatorrick22
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    Gatorrick22 Well-Known Member

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    Does Louisville play slow or up-tempo?
  8. BengermanV
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    BengermanV Well-Known Member

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    Ultimately, if you call fewer plays per game, there is more room for an upset. The smaller the sample size, the more likely chance there will be for variance. It will come back to bite us in the butt at some point. For now, I'm fine with it given that the game was in hand and it was really hot out.
  9. akaijenkins1
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    akaijenkins1 Active Member

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    I don't see any reason why we can't have both, no need to be the fastest, but being the slowest is deflecting too much responsibility from the O. This is the University of Fla. We should embrace having the football.
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  10. Gatorrick22
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    Gatorrick22 Well-Known Member

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    This.
  11. gatorrocks
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    gatorrocks Active Member

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    I trust the coaches over the internet...
  12. akaijenkins1
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    akaijenkins1 Active Member

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    Louisville is middle of the pack, pro-style O with shades of spread, long receivers, quick but stout backs and a QUICK TRIGGER QB.

    Champ seems to want long receivers, a bruiser back and a game manager. Or at the very least until he gets a superstar QB he knows he can pair his defense with that and win.
  13. Gatorrick22
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    Gatorrick22 Well-Known Member

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    Good, so do I. But these are opinion boards that have several people debating several different views on what we like about college football and the Gators in particular.
  14. tommyuf21
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    tommyuf21 Well-Known Member

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    My memories of the last unbeaten team in the NFL included a lot of that.
  15. HayGator
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    HayGator Active Member

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    We are not built for up tempo O so you won't see it anytime soon.
  16. akaijenkins1
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    akaijenkins1 Active Member

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    I agree. That stat just jumped out to me because it seems we've over corrected somewhat for the lack of an "uptempo O."
  17. baygator1
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    baygator1 Premium Member

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    And they lost...to Virginia.

    We ran 70 offensive plays and won.
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  18. tilly
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    tilly Superhero Moderator VIP Member

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    Its not about up tempo or slow tempo. Its about CONTROLLING/DICTATING tempo. We did it Saturday. That's what you want to do.

    The fastest teams lost 70% of games last weekend.

    Sent from my All knowing Android Device
  19. Gatorrick22
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    Gatorrick22 Well-Known Member

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    Some of what I think makes a good effective offensive team is how long a play takes to develop. We seem to be a wash with long, slow developing plays that gets our QB into trouble. What ever happened to that quick slant plays?

    Having said that... I am in no way complaining or panicking like some of our less experienced debaters here might attempt to label me as.

    I'm just adding ideas to this debate.
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  20. rserina
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    rserina VIP Member

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    I think you need to put the first week in context. Muschamp said in his pre-Toledo presser that they wanted to slow the tempo against a Toledo team that wanted upwards of 80 snaps a game. There was good reason for that. It was going to be a noon game in 90 degree heat, we were missing a handful of starters or rotation players at key positions (Purifoy, Morrison, Cummings, Jacobs--who did play a limited amount, Halapio, Jones), and we had a big trip to a tougher opponent the following week. The last thing we wanted to see happen was a faster paced game, which would play to Toledo's strength. Instead, we dictated the game according to our strengths, mainly a power run game that would control the clock behind a huge offensive line, our multiple unbalanced and jumbo lines, and a set of fullbacks and tight ends who are bigger than Toledo's defensive linemen.

    If we are last in the nation in offensive pace in November, then it might be a concern, but this game had some very specific parameters going in and we followed them pretty clearly and effectively.

    I don't even know what this means. Have we somehow cornered the market on offensive football?

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