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Old 10-27-2011, 01:18 PM   #41
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How are you suppose to work as a team when no one talks?

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Old 10-27-2011, 01:22 PM   #42
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Online is so hard for me. No one talks, most idiots can't use tanks or planes. It seems like mor run and gun than cod. I haven't even made a kd ratio of 1 in a single match. Cod I was a 2.3. Also how do you pick up dog tags? I can't seem to kill anyone when I unload half a clip into them. The hardcore game isn't better either takes too Many bullets to kill anyone

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Yeah, like I said I'm used to MW2, but this is frustrating. There were several instances when I'd be gunning someone down with the LMG and scoring muliple hits before the player even turned and somehow they mananged to gun me down in three shots with the M16.
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Old 10-27-2011, 01:27 PM   #43
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Those on consoles will never understand how great of a team-oriented this truly is, mainly because all the CoD nubs are the majority right now.

The fact that this game was the same price for both PC and consoles is hysterical -- those on consoles got ripped off. No big maps, 64-player games and same old graphics. Ugh.

On the PC, this game is pretty amazing so far.
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Old 10-27-2011, 01:37 PM   #44
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Those on consoles will never understand how great of a team-oriented this truly is, mainly because all the CoD nubs are the majority right now.

The fact that this game was the same price for both PC and consoles is hysterical -- those on consoles got ripped off. No big maps, 64-player games and same old graphics. Ugh.

On the PC, this game is pretty amazing so far.
I agree. I played the beta on Xbox and it blew. All of the CoD kiddies were playing it and camping. On PC, BF3 is the king of multiplayer games. It's so fun.

@PIM, the jets and helis are hard to get used to. This game is more tactical than CoD, on PC at least. I haven't played consoles so Idk. On PC everyone works as a team and you have to play smart. I can see it being dumb on consoles with all of the CoD people coming over and trying to play it like it's CoD, running and gunning.

If people pull that same stunt on PC, running out and trying to kill 3 or 4 people real fast they'll be dead before they realize what happened.
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Old 10-27-2011, 01:45 PM   #45
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Like a friend of mine invited me to a game yesterday in a party and all but were put on different teams.

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Old 10-27-2011, 05:58 PM   #46
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Hmmm I have had a far different experience. I am actually enjoying the consoles.

I find it very fair, balanced and fun. No one talks? How much do you need to talk? You stay with your team and go for the objectives.

As far as K/D you probably shouldn't focus on K/D. Much easier to gets kills within the flow of the game. And unlike COD this game doesn't try to maximize the rewards from camping. Because of how the maps are set up you have to re learn how to flank. In call of duty flanking can be done from pretty much any angle or path. This is of course due to the fact spawns alternate all over the place and you are equally likely to run across someone no matter what path you take, more or less.

In battlefield you have two major spawn points and objectives in between, this creates flows or paths of movement. Analogous to camping in call of duty is an ambush style tactic in battlefield where you basically wait along high traffic areas and take shots at people coming down the road. As an attacker though this does no good as it won't accomplish your objective. Thus an added emphasis on flanking, which as mentioned is quite different than you may be use to. With flanking you need to travel down low traffic areas to end up at points situated along high traffic routes where the other team will not normally be vigilant about.

But needless to say any tactic you choose will be based highly upon the traffic of the map. This added importance of knowing not only the enemies routes but also the correct route you should take is one of the main differences between the two multiplayer efforts. All paths are not created equal, and just like your favorites camping/sniping spots in call of duty, you must find your favorite routes and advantage points in battlefield. Obviously if you can get lots of kills in call of duty you can do it in battlefield because your physical advantage (disadvantage) over your competitor has not changed. The major change is the tactics which you have to adjust to.

Also as a words to newer player, make sure to learn to spot the opposing team. If you don't spot them then it is your fault when you loose. Doesn't matter how good a shot you are or how hard you push towards the objectives. Information is power, and the most important information can be where the person who wants to kill you is. So remember only you can prevent forest fires, and if you don't spot then you shouldn't blame anyone but yourself.
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Old 10-27-2011, 06:18 PM   #47
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Hmmm I have had a far different experience. I am actually enjoying the consoles.

I find it very fair, balanced and fun. No one talks? How much do you need to talk? You stay with your team and go for the objectives.

As far as K/D you probably shouldn't focus on K/D. Much easier to gets kills within the flow of the game. And unlike COD this game doesn't try to maximize the rewards from camping. Because of how the maps are set up you have to re learn how to flank. In call of duty flanking can be done from pretty much any angle or path. This is of course due to the fact spawns alternate all over the place and you are equally likely to run across someone no matter what path you take, more or less.

In battlefield you have two major spawn points and objectives in between, this creates flows or paths of movement. Analogous to camping in call of duty is an ambush style tactic in battlefield where you basically wait along high traffic areas and take shots at people coming down the road. As an attacker though this does no good as it won't accomplish your objective. Thus an added emphasis on flanking, which as mentioned is quite different than you may be use to. With flanking you need to travel down low traffic areas to end up at points situated along high traffic routes where the other team will not normally be vigilant about.

But needless to say any tactic you choose will be based highly upon the traffic of the map. This added importance of knowing not only the enemies routes but also the correct route you should take is one of the main differences between the two multiplayer efforts. All paths are not created equal, and just like your favorites camping/sniping spots in call of duty, you must find your favorite routes and advantage points in battlefield. Obviously if you can get lots of kills in call of duty you can do it in battlefield because your physical advantage (disadvantage) over your competitor has not changed. The major change is the tactics which you have to adjust to.

Also as a words to newer player, make sure to learn to spot the opposing team. If you don't spot them then it is your fault when you loose. Doesn't matter how good a shot you are or how hard you push towards the objectives. Information is power, and the most important information can be where the person who wants to kill you is. So remember only you can prevent forest fires, and if you don't spot then you shouldn't blame anyone but yourself.
Good write-up.

I've been playing a lot of HC on the PC lately. HC makes the game feel like Counter-Strike with vehicles on a huge, open, destructible map. You die fast. This is in no way a bad thing.

My only gripe is how many bullets it takes to kill someone in a non-hardcore match, that is MY ONLY problem with the game. The beta I think hit the sweet spot and it takes a significantly higher amount of bullets to drop someone now, and in Hardcore you die in 2-3 shots. I have trouble deciding which one I like the feel of more. I'd say I'm in the upper echelon of skill when it comes to BF3 and on Normal I can usually turn and outshoot somebody if I'm getting shot at and I know where it's coming from, in Hardcore it's more whoever sees who first wins, but Hardcore I'd say adds more team play into it because you can't be careless. I tend to move around more on Normal and cover the map but on Hardcore I slowly move from point to point frantically checking buildings to make sure it's safe to move on.
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Old 10-27-2011, 07:14 PM   #48
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Don't get me wrong I love the game an I'm so happy that I got it. I will never go back to cod ever again. I'm just struggling trying to get going. Everyone always says its a te game but dbags take off in tanks before you can get in and be a gunner. No one uses a mic so you can't help out that way so how am I suppose to support them by letting them know? It takes forever to level up, however I had a great match last night as a support with the Lmg. I just kept laying covering fire, had only like 4 kills but kept getting points for support.

Overall I love it and just need to get use to it. I keep hitting the rift joystick for a melee like on cod lol

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Old 10-27-2011, 08:30 PM   #49
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Don't get me wrong I love the game an I'm so happy that I got it. I will never go back to cod ever again. I'm just struggling trying to get going. Everyone always says its a te game but dbags take off in tanks before you can get in and be a gunner. No one uses a mic so you can't help out that way so how am I suppose to support them by letting them know? It takes forever to level up, however I had a great match last night as a support with the Lmg. I just kept laying covering fire, had only like 4 kills but kept getting points for support.

Overall I love it and just need to get use to it. I keep hitting the rift joystick for a melee like on cod lol

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Yeah, they're different games just give it time man and you'll get used to it. It's much more team oriented in terms of points and everything. Usually you'll get 50+ points for suppression assists and you'll get the damage number you did for kill assists, so if you did 90 damage to someone and someone else kills them, they'll get 100 for the kill but you'll get 90 points for the damage dealt. It really pays off and makes working as a team fun.

I usually stick to Conquest, and usually you'll get less kills in it so that's normal. In Rush I usually get 20-25 kills a game and average around like 25-10 K/D. In Conquest it's a lot less, usually I get 10-15 kills a game and like 5 or so deaths.

The tank thing isn't much of an issue on PC, usually people get in them and wait for a gunner, but with the jets it is a problem. Sometimes you'll have 5 members of your team camping the runway to get a jet when it respawns. I usually don't even use the jets, I usually walk around and do infantry combat, but if I see a tank just sitting there I'll get in it. I play as the Assault class so I run around and heal people and do revives mostly and I rack up the points like that.

For me it's the best multiplayer I've ever played. I can't wait for the Karkand expansion to get released.
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Old 10-27-2011, 08:49 PM   #50
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What is infantry?

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Old 10-27-2011, 09:43 PM   #51
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What is infantry?

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Since BF3 has vehicles and everything I refer to just like running around with your gun and shooting people infantry combat. Basically it's like on foot combat. You're just using your gun and not using any vehicles or anything.
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Old 10-28-2011, 01:11 AM   #52
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That is surprising to hear that someone can have such a drop in conventional means of success and still enjoy the game. I respect that a great deal.

It does take time to get going, but tanks aren't amazing game changers. A good engineer can take down a tank pretty quick. In fact if you don't regularly drop supply/health packs engineer is probably the way to go. Their weapons have good distance and good stopping power and they easily take down tanks and apcs. It is also really fun to kill people with the repair tool.

There are a lot of tricks you need to learn. But leveling up should take awhile, although it is interesting that when you firsts start playing getting points is harder. Eventually the game rewards you more and more for pushing and you grow use to it. Eventually you start to play angry and are jumping out of helicopters killing people while landing on the mcom station to plant. Battlefield momenta are addicting.

As far as playing on the same team you can switch teams from the squad menu, and you can pick which squad you want to join.
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Old 10-28-2011, 08:33 AM   #53
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Shoot tanks in the tracks, disable them, and go to town!

Hit your select button while aiming to spot. It took me a while (2 days?) to remember how to do this lol, I am getting old.

I always wear my headset and have found out that most people just don't wear it, period. But I still talk and a lot of times my squad members will start to talk as well. They almost always admit that they just figured noone ever talks so they don't wear the headset. Surprise them!

The game is most fun to me when your whole squad uses their mic. Even when they don't I find it hard to not play. This is a very good game.
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Old 10-28-2011, 11:09 AM   #54
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Yeah, after getting wiped off the map for about 10 games I've had to REALLY slow down my pace of play. Definately more strategic then COD or MW. I still think the recon class is underpowered, but I'm still trying to play it. In terms of killing power the support class is rough. You can do damage faster with assault.
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Old 10-28-2011, 11:55 AM   #55
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Originally Posted by Colorado_Gator View Post
Yeah, after getting wiped off the map for about 10 games I've had to REALLY slow down my pace of play. Definately more strategic then COD or MW. I still think the recon class is underpowered, but I'm still trying to play it. In terms of killing power the support class is rough. You can do damage faster with assault.
Try taking off the scope on the mod 11. The class plays basically like assault but you have a single fire weapon and the ability to lay down a respawn beacon.

Also as you get higher in levels weapons start to be shared between classes. So eventually you can just take the UMP no matter what class you are and call it a day.

One last tip- Shotguns. Use them they rock the house on some maps.
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Old 10-28-2011, 12:04 PM   #56
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Looking for a good war game to play multiplayer (or at least 2 player) in-house. In other words, I want to play with my teen kids on the same console and tv and not some jerks over the Internet. Will it do that?
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Old 10-28-2011, 12:40 PM   #57
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Try taking off the scope on the mod 11. The class plays basically like assault but you have a single fire weapon and the ability to lay down a respawn beacon.

Also as you get higher in levels weapons start to be shared between classes. So eventually you can just take the UMP no matter what class you are and call it a day.

One last tip- Shotguns. Use them they rock the house on some maps.
How do you lay down the beacons? I've seen the "squad spawning on you" message quite a bit, but I didn't realize I was putting down a beacon.

I just unlocked the 870 I think, but I haven't attempted to use it yet.
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Old 10-28-2011, 04:14 PM   #58
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Looking for a good war game to play multiplayer (or at least 2 player) in-house. In other words, I want to play with my teen kids on the same console and tv and not some jerks over the Internet. Will it do that?
No, there is no local multiplayer.


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How do you lay down the beacons? I've seen the "squad spawning on you" message quite a bit, but I didn't realize I was putting down a beacon.

I just unlocked the 870 I think, but I haven't attempted to use it yet.
Squad spawning on you is different. You can spawn on any squad member that is not trying to spawn camp the other team. A spawn beacon is different, it allows you to place a beacon down and continuously spawn at that location, once again assuming it is not in spawn camp territory. To equip the spawn beacon as recon press left or right on the d-pad for console, for computer you laugh haughtily I guess. After it is equipped press trigger to place it (or maybe just pressing left or right on the d-pad does it).

I don't play recon much as you can probably tell by my only vague knowledge of what to do, but I do know about the benefits these beacons provide after placed. Basically it creates a portable friend in some sense that allows for easy spawning for your entire squad. Quite handy if your teammates are prone to rushing and dying. The spawn beacon to the sniper is of limited use due to the fact if the sniper just died near that sniping spot it is not in their best interest to return to it (usually). But it can be VERY beneficial to the team. One game I started as recon placed a beacon and switched over to assault. My group alone stopped the other team from destroying the m-com station 6 or 7 times. The spawn beacon probably won us the game (also got me a fair amount of points).

But I must mention they can be destroyed. On that note, if you see an antenna tied to a backpack destroy it no questions asked. Or camp it if you wish, just remember that what is spawning from them is soldiers with full ammo and health.
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Old 10-28-2011, 09:05 PM   #59
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ok, I'm giving up. I can't play this game, I've tried to out flank people, I've tried to rush, I've tried everything. The PC game must be completely different than the console. No teamwork on console, idiots take off in the helicopter alone, they do the same in tanks and APC's. Hardcore takes a whole clip to kill someone. To top it off I can't get the stupid battle log thing going. I've signed up but it won't actually log in. I'm so frustrated that I paid $60 for a game that I hate not. I'm just going to sell the game.
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Old 10-28-2011, 10:04 PM   #60
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Hmmm I have had a far different experience. I am actually enjoying the consoles.

I find it very fair, balanced and fun. No one talks? How much do you need to talk? You stay with your team and go for the objectives.

As far as K/D you probably shouldn't focus on K/D. Much easier to gets kills within the flow of the game. And unlike COD this game doesn't try to maximize the rewards from camping. Because of how the maps are set up you have to re learn how to flank. In call of duty flanking can be done from pretty much any angle or path. This is of course due to the fact spawns alternate all over the place and you are equally likely to run across someone no matter what path you take, more or less.

In battlefield you have two major spawn points and objectives in between, this creates flows or paths of movement. Analogous to camping in call of duty is an ambush style tactic in battlefield where you basically wait along high traffic areas and take shots at people coming down the road. As an attacker though this does no good as it won't accomplish your objective. Thus an added emphasis on flanking, which as mentioned is quite different than you may be use to. With flanking you need to travel down low traffic areas to end up at points situated along high traffic routes where the other team will not normally be vigilant about.

But needless to say any tactic you choose will be based highly upon the traffic of the map. This added importance of knowing not only the enemies routes but also the correct route you should take is one of the main differences between the two multiplayer efforts. All paths are not created equal, and just like your favorites camping/sniping spots in call of duty, you must find your favorite routes and advantage points in battlefield. Obviously if you can get lots of kills in call of duty you can do it in battlefield because your physical advantage (disadvantage) over your competitor has not changed. The major change is the tactics which you have to adjust to.

Also as a words to newer player, make sure to learn to spot the opposing team. If you don't spot them then it is your fault when you loose. Doesn't matter how good a shot you are or how hard you push towards the objectives. Information is power, and the most important information can be where the person who wants to kill you is. So remember only you can prevent forest fires, and if you don't spot then you shouldn't blame anyone but yourself.
I know exactly what the other posters are talking about. These types of shooters IMO are much more interesting when people communicate and work together. That is what made the original SOCOMs so good, strategy and teamwork. Black Ops was the first game I bought on PS3 and I bought a mic to go with it. I stopped using it after the first day as nobody else did. Battlefield on console is similar in that aspect in that most people are just trying to get their own kill counts up team be damned.
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